NEW Course! Shading Techniques in Photoshop

October 27th, 2014 No comments


I’m proud to present this new and exciting course. Shading Techniques in Photoshop is simply the BEST course available on shading and rendering in Photoshop.

Students will learn how to shade and render their drawings using professional level techniques and strategies. Students will be guided through the shading process step by step by an expert instructor (that’s me :) ). Along with the lectures and instructor demonstration, there are powerful handouts to help the students review as they go through the course.

For more, check the video trailer above or click here to go to the course page.

The course has over 2 hours(!) of video at 1080p HD! There’s also pdf handouts and other bonus items. This course is a tremendous value for the low price. Take your drawing and painting to the next level, get Shading Techniques and learn how to shade and render today!

Head Painting Workshop @ Art Center College of Design

October 24th, 2014 No comments

art center logo

Art Center is one of the top art schools in the country. They are primarily a design school, but they have tremendous Fine Art, Illustration and Entertainment Art programs.

Students have the opportunity to draw and paint a live model at the many figure drawing and painting workshops they organize. These workshops are often led by a professional artist in the industry. The paintings below are from 2 previous workshops I ran this month at Art Center.

alla prima head painting by chris legaspi

“All Prima 10/18/14″, 8″x10″, oil on canvas. From the Saturday night painting workshop, October 18th, 2014.

alla prima head painting by Chris Legaspi

 “John Whipple Alla-prima”, 8″x10″, oil on canvas. From the Saturday Head Painting workshop, October 4th, 2014.

I want to thank Charles Hu (founder of 3 Kicks Art Sudio) for the opportunity. I look forward to teaching more and working with students at Art Center.

Digital Painting Class Demos @ Gnomon School

October 21st, 2014 No comments

gnomon school logo

Fall Term 2014 is in full effect at Gnomon School of Visual FX. I’m currently running 2 Digital Painting classes, Section 1 and Section 2 (Advanced). I wanted to share some demos I did during previous classes.

 

kaiju demo sketch by Chris Legaspi
This is a demo sketch of a Kaiju redesign from the Pacific Rim film. The topic of the lecture was rendering and lighting. The small thumbnail image in the upper left is a composition thumbnail. I always encourage students to take the time to plan and compose their drawings and paintings before they begin any finished painting.

facehugger design by Chris Legaspi
This was a demo from Summer term that I decided to take home and polish. The concept is my redesign of a Facehugger from the Aliens universe. I am a HUGE HR Giger fan. I feel that the original designs are so hard to top. I wanted to put my own unique spin by adding wings. What do you think?

If you want to take a Digital Painting class with me, registration for Winter Term will begin sometime in January 2015. Stay tuned to their website for details or subscribe to my newsletter to get the latest updates personally from me.

If you want to get a taste of what’s in the 10 week class in L.A., I have a new course on shading and rendering called Shading Techniques in Photoshop. It’s over 2 hours of video plus handouts and bonus materials. It’s a great self-study course and a good option for folks who can’t make it to the live class in Los Angeles.

Click here to go the Shading Course page

10 Straight Months in ImagineFX Magazine!

October 14th, 2014 No comments

imagine fx magazines featuring Chris LEgaspi

I want to thank the folks at ImagineFX Magazine for the opportunity to write for their very popular magazine. I am featured in the 10 straight issues, Issue 102 – 111, December 2013 – August 2014.

I had a lot of fun writing for them and sharing some great information on traditional drawing and painting. I believe it’s their longest run of traditional art content. It’s also some of their most popular and best selling issues. I can’t take all the credit, but hey I’ll let you decide :)

If  you want to check out the current issue, you can go to Barnes and Noble or any major news stand or Art supply store. Here’s a pic of me in Barnes and Noble holding issue 110.

chris legaspi in imagine fx issue 110

ImagineFX, issue 110. This one is all about side poses. Very tricky for the untrained eye. Learn how I draw side poses in this issue.

If you want to pick up back issues are available on their website and also on Amazon. My first issue in this series is Issue 102.

Click here to order back issues from ImagineFX website

Click here to order back issues from Amazon 

I look forward to working with ImagineFX again in the future!

 

Painting @ 3 Kicks Studio

October 7th, 2014 No comments

3kicks logo
alla prima head painting by Chris Legaspi

 ”Alla Prima, Oct 2014″, 8″x10″, oil on canvas.

3 Kicks Studio is my favorite place to paint from life. The most talented painters in the Pasadena go there. Including professional artists from Disney and Dreamworks studios. Yeah, 3 Kicks has a deep, deep talent pool.

Their teachers and instructors are some of the best artists in Los Angeles. I am proud to be part of their faculty. It’s a great place to work and learn.

My Digital Painting class will start again in the Winter Term in early 2015. Follow the 3 Kicks website or blog for updates. For the latest updates on my other classes and online courses, subscribe to my newsletter.

Canvas Flip Hotkey Tutorial (2014 Update! 1080p HD)

September 30th, 2014 No comments

‘Canvas flipping’ or flipping the canvas is a great way to check for errors and to improve the composition. This video shows a quick and easy way to make a keyboard shortcut in Photoshop (Version CS5 is featured in the video).  The previous canvas flip tutorial (made in 2009) showed a method using the Actions Menu. I changed to Keyboard Shortcuts because it is a much cleaner method, which makes this video a long overdue update.  For step by step text instructions, scroll down to read more.

Read more…

Digital Painting Process: Adding Backgrounds

September 29th, 2014 No comments


I’m a big fan of District 9 because of it’s killer design and art direction. This character is my take on Christopher which is the main alien in the film.

This video shows my process in creating the background for the concept painting. The concept was originally a demo for my Digital Painting class at Gnomon School. I felt that the plain, flat background did not due justice to the character design so I decided to create a more dynamic background.

district 9 character re-design by Chris Legaspi

If you want to learn how to render like this or how to use the many powerful painting tools and techniques in Photoshop, check out my Digital Painting class. Classes are available both online and in-person in Los Angeles. Click the links for more info:

-Digital Painting I, Tuesday, 7pm-10pm (begins Oct 7th)

-Advanced Digital Painting, Tuesday, 4pm-7pm (begins Oct 7th)

-Digital Painting, Wednesday, 7:30pm-10:30pm (begins Oct 1st)

 

Prometheus Concept Art & Process

September 25th, 2014 No comments

prometheus 2 environment design by Chris Legaspi

This is an imagined scene from the Prometheus universe. Since there are rumors of a sequel, I thought I’d concept a scene of explorers on planet “LV 223″. I was a huge Aliens and Giger fan growing up so I was very excited to see Prometheus. To me, the film looked incredible and had killer design. I hope they can keep that up and of course, I’m available to work on it if the studio needs from fresh blood for the concept team.

To see my process for making this concept piece, read below.

Concept Design Process

prometheus concept art process by Chris Legaspi

A. Thumbnail Sketch

The thumbnail is where I design the composition and composition is the foundation of picture making. I spend A LOT of time here designing and revising the composition.

B. 3D Elements

To get accurate perspective I created low poly 3D model of the ‘architectural’ structures. I matched the perspective of the concept sketch, then exported the model to be used in Photoshop.

C. Clean Line Art

Once I had the model and accurate perspective, I created a clean line drawing on a full sized canvas (about 5000 pix wide).

D. Texturing

I wanted a more ‘realistic’ look so I used a lot of photo ref for the texture. The textures also gave me a rough color palette which is quite ugly at this stage and needs some refining and balancing.

E. Balancing and Rendering

This stage is for rendering and refining, which is a slow and laborious process. It isn’t very pretty or dramatic but a lot of fun. Once the shapes and lighting felt good, I balanced the color and the values.

F. Polish & Eye Flow

Polish or finishing touches make the image look professional. I added details like figures and also subtle light and color accents. I also added various accents to move the eye and hold the eye in the picture.

 

Do you want to learn how to paint like this?

Well, you’re in luck! If you live in Los Angeles area, I’m teaching Digital Painting this fall term. It’s 10 weeks of hardcore training in painting fundamentals from a Professional Concept Artist who is also one of the most popular teachers in Los Angeles.

Read the post below or click the links for more info or to register: